Exalted: Shards, Six Months On


So Shards of the Exalted Dream was released six months ago…last week. (I misremembered the date it was released, OK?)

For those who have no idea what I’m talking about, the final book for the second edition of Exalted was a collection of alternate settings and mechanics – Gunstar Autochthonia, in which the Exalted lost the Primordial War and went on the run; Heaven’s Reach, a science-fiction setting; Burn Legend, a Street Fighter/Mortal Kombat/Tekken love letter with a totally different combat system; and Modern, a conspiracy setting. At the time of release, I thought Gunstar and Burn Legend were the best.

Now? Now my favourite is Heaven’s Reach.

It’s got everything I like in a setting. It’s huge, so there’s plenty of room to drop in virtually anything; it’s got tons of interesting one-off mentions and plot hooks; and it’s really well written – Eric Brennan’s writing somehow manages to be simultaneously detailed enough that it feels cohesive, and vague enough that you can make quite substantial alterations without feeling like it’s going against the grain of the setting.

– OSM out

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